Bandung – Hack your heritage !

Indonesia’s history, especially since the monumental independence in 1945, has left deep marks in the country’s cityscapes. Tangible as well as intangible cultural heritage is the theme of this digital project.

How to deal with different forms of cultural heritage is a topic that also interests the younger generation. The digital world in which we live provides new ways of approaching our legacy and allows us to view it creatively and interactively.

“Hack your heritage!” is a joint project of Goethe-Institut Bandung and Institut Francais d’Indonesie (Bandung) that is funded by the Élysée Fund. It aims to discuss cultural heritage in the framework of a hackathon. In this context, young Indonesians from various disciplines will be given 72 hours to create and develop a digital approach to the topic of cultural heritage. Experts will provide the participants with an introductory overview and then accompany them with support. At the end, all projects will be presented, and the idea that is best suited for learning about and appreciating the cultural heritage of the city will be selected.

The project is organized in the framework of The European Year of Cultural Heritage Year 2018. The aim is to convey the basic values – of the European Union in Indonesia – in particular those of the German-French duo – and to highlight them through intercultural dialogue.

“Hack your heritage!” will take place 21–23 September 2018 at the Bandung Creative Hub. Parallel to the hackathon, an array of workshops, city tours and conferences with experts from Germany, France and Indonesia will be offered.

Hackathon Bandung

Cultural heritage is the fabric of our lives and societies. Cultural heritage brings communities together and builds shared understandings of the places we live in. The digital world too, is transforming the way we access heritage.

Why a hackathon on Bandung’s heritage?

Cultural heritage has a universal value for us as individuals, communities and societies. It is important to preserve and pass on to future generations..

Edition 2018




Thomas Bremer

Profesor of Game Design & Head of VR Department HTW Berlin

Keni Kaniasari

Kepala Dinas Pariwisata dan Kebudayaan Kota Bandung

Widjaja Martokusuma

School of Architecture, Planning, and Policy Development ITB

Aji Bimarsono

Bandung Heritage Society

Dr. Dwinita (Tita) Larasati

Bandung Creative City Forum (BCCF)


Oriane Hurard

Since 2015, Oriane Hurard has been an associated producer in a society of production called Les Produits Frais in Paris and has explored different territories of fiction through web-series, interactives experiences and works using virtual reality.

Formerly, Oriane worked on several transmedia projects for Orange (a French multinational communications corporation) or ARTE (French-German television cultural channel). Between 2012 to 2016, she was:

  • general representative from the association of Transmedia Immersive university
  • organiser of I Love Transmedia Festival at La Gaîté Lyrique
  • part of several other festivals (like: Séries Mania at Forum des Images and Tous Ecrans Festival in Geneva)

In 2018, her latest VR production is L’île des Morts (Deads’ Island) which has realised by Benjamin Nuel. This work is presented on an competition De La Morta in Venise.

Tita Larasati

Tita Larasati is a lecturer and researcher at Industrial Product Design Program, Faculty of Art and Design, Institut Teknologi Bandung (ITB). She is the current chairman of Bandung Creative City Forum (BCCF), a hub for Bandung creative communities that was established in 2010, and is also the focal point for Bandung City of Design for UNESCO Creative Cities Network (UCCN).

She is an active member of the Indonesian Academy of Science (Akademi Ilmuwan Muda Indonesia/ ALMI), and a Climate Leader/ presenter at The Climate Reality Project Indonesia. In her spare time, she produces graphic diary through CAB, a Bandung-based independent publisher that focuses on graphic diary, graphic travelogue, and comics for children.

Johannes Knop

A german B.A Program Game Design at HTW Berlin student (from 2016). He is dicated Game System Designer. He  loves things relating to the mechanical makeup of games and the resulting experience. Therefore he has a great interest in all academic research of play, which he follows closely.

Making games is teamwork, so he has acquired a wide range of skills to be a useful team-member in all kinds of situations, but doing mostly programming work. Since he also have a background in visual design,

he can make informed technical decisions relating to art as well as produce assets himself.

Stella Setyadi

Stella is the CMO of Octagon Studio, an award winning IT and multimedia startup based in Indonesia, Ireland, and United Kingdom. Octagon Studio specialises in producing and delivering Augmented Reality products and solutions with high quality 3D as well as light for mobile and wearable devices. Utilizing these modern technologies, Octagon Studio strives to elevate education system in terms of its engagement, interaction, efficiency, and fun factor.

Having over 5 years of experience in the field of Augmented Reality, her current responsibilities include increasing company brand’s awareness to a global network, developing global marketing strategies, expanding business opportunities and managing sales across the international market. At present, Octagon Studio has distributed its products to over 10 different countries such as Singapore, Thailand, Japan, South Korea, India, UAE, Australia, USA, Canada, Mexico, UK, and Ireland. In 2018, we have also been successfully working with some of the biggest retailers in Asia (such as Toys Kingdom, Mothercare, ELC), Europe, and North America.

Her current job takes her places and visits many major cities of the world. During her travels, she enjoys meeting new people and taking photos. Besides that, she has a deep interest in fashion, film, architecture, design, and also music.

Alamanda Irawan

Started from her curiosity of foreign languages, she entered the faculty of French Literature at Padjajaran Univesity in 2008. Three years later, she decided to go to France for learning French in immersion mode as an Au Pair. After graduated from English Literature bachelor’s degree. Because of her interest in culture and tourism, she is today a student of Master in Cultural Heritage department in a City of Design (UNESCO): Saint-Etienne. thanks to her part time job as librarian, she is fond of archives and ancient books.

This year, she works with the City Hall of Saint-Etienne to preserve and promote a district called “Hill of the Holy-Barbara”.

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